10월, 2020의 게시물 표시

Plasma Wisp

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Plasma Wisp Plasma Wisp appears as an enemy in these games, as well as the Helper for the Plasma ability. As an enemy, Plasma Wisp floats in midair, charging and firing plasma blasts at regular intervals. The power of the attacks varies depending on how far away Kirby is. If Kirby is close by, Plasma Wisp will fire a quick storm of Plasma Needles. If Kirby is at midrange, the enemy will fire 3 Plasma Arrows. If Kirby is far away, Plasma Wisp will fire a large, homing Plasma Wave. Plasma Wisp is weak to the Blizzard element, but resists the Zap element. Plasma Wisp

Parasol Waddle Dee

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Parasol Waddle Dee Parasol Waddle Dees gently fall, and when they touch ground, their parasol flies away. Parasol Waddle Dee

Parasol Waddle Doo

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Parasol Waddle Doo Parasol Waddle Doos gently fall, and when they touch ground, their parasol flies away. Parasol Waddle Doo

Bio Spark

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Biospark Bio Spark appears as an enemy in these games, as well as the Helper for the Ninja ability. Bio Spark hops back and forth, pausing at regular intervals to attack. He may throw three daggers in quick succession, or commence a rapid slashing attack while moving forward. If he gets close to Kirby, he may grab Kirby, leap offscreen, and slam Kirby into the ground with the Air Drop attack. Bio Spark (Biospark)

Capsule J2

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Capsule J2 Capsule J2 replaces the original Capsule J. Although it has a different appearance, Capsule J2 has exactly the same attacks of the original, and even appears in the same places. Capsule J2 hovers around until it lays eyes on Kirby, at which point it will proceed to zoom at Kirby at very high speeds and cause some damage. It is weak to the Zap element. Capsule J2

Chilly

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Chilly Chilly appears as an enemy in these games. Here, in addition to being able to generate a freezing cold aura like in the past platformer, Kirby's Adventure, he can also launch icicles into the air to drop on Kirby. He is weak to the Sizzle element. Chilly

Burning Leo

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Burning Leo The enemy version spits out large fireballs that slightly home in on Kirby, and will occasionally spew a small stream of fire. He is weak to the Blizzard element, but resists the Sizzle element. Burning Leo's attacks are weaker than those of other helpers, but his vitality is great. Burning Leo

Knuckle Joe

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Knuckle Joe Knuckle Joe is an uncommon enemy in this game, and he appears as the only regular enemy in the game that gives the Fighter Copy Ability. As an enemy, Knuckle Joe has several attacks. He may unleash a flurry of Vulcan Jabs, charge up and launch a Smash Punch, or dash forward with three swift punches. If Kirby is above Knuckle Joe, the enemy may jump upward with a Rising Break in an attempt to hit Kirby. Knuckle Joe

Laser Ball

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Laser Ball Laser Ball flies around, trying to stay on the same plane as Kirby. Once Laser Ball has gotten Kirby in its line of fire, it will charge up and then fire up to three lasers at him. It gives the Beam ability instead of Laser, due to Laser being absent from the games. This enemy also has a new technique: it may reflect its own laser attack off of thin air at a 90 degree angle, giving it a much longer range of attack. Laser Ball

Mace Knight

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Mace Knight Mace Knight swings his flail over his head a few times before thrusting it forward. Then he takes a few steps and repeats. Sometimes, he will swing his flail early if Kirby gets too close. Occasionally, upon spawning, Mace Knight will swing his flail over his head crazily as he dashes across the room. Upon reaching the end, he turns around and proceeds. Mace Knight behaves in the same way as before, but slightly more independent; he spawns without waiting for a command. His attacks are the same, as well. He is weak to the Zap element. Mace Knight

Javelin Knight

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Javelin Knight Javelin Knight's behavior differs from the others, as it hops around the room, firing a javelin every once in a while. Occasionally, once it spawns, it will glide around the room, dangerously swinging a javelin around at a quick pace. As it does this, it is more difficult to attack it with a close range attack, and Kirby is most likely to get hurt. Additionally, its javelin swing has it open up the segment between its head and body, swinging more javelins around at once. It can also be summoned by Galacta Knight, sporting a more ghastly color scheme. It is weak to the Zap element. Javelin Knight

Trident Knight

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Trident Knight Trident Knight simply sits upon a ledge and tosses tridents at Kirby. These fork-like objects are electrified. Even so, neither these nor Trident Knight give Kirby any ability. Trident Knight will either appear or run in from a side of the screen. Alongside its usual trident tossing, it also has a new form of attack: it can jet at Kirby, attempting to stab him with the trident currently in his hand. Trident Knights can be summoned by Galacta Knight, these being dark purple and sea green in color. It is weak to the Zap element. Trident Knight